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GHOST TRAIL
Infinity Runner Game
"Keep your light alive to keep the dead at bay
as you flee through a haunted forest!"
PROJECT OVERVIEW
Summary
The very first game project at The Game Assembly was to create an infinity runner styled game.
Dodge ghosts and objects as you rush through 4 different levels.
Specifications:
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6 weeks half time
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Genre: Infinity runner
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Engine: Unity​
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Level design partners:
Elvira Smakic & Axel Ahlkvist
The team:
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6 Game Programmers
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2 Animators
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3 Game Artists
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3 Level Designers
![GhostTrail.jpg](https://static.wixstatic.com/media/deec52_616c296515204073afbc4a84152f3e0e~mv2.jpg/v1/fill/w_978,h_549,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/GhostTrail.jpg)
My Contributions
In the very first project during my time at The Game Assembly, my group decided on the theme and then the 3 level designers decided to each make 1 level for this short obstacle game.
Towards the end, I realized we would not reach the minimum game time requirement, so I ended up creating a 4th level to make sure we reached the minimum required.
![GhostLogo.jpg](https://static.wixstatic.com/media/deec52_84ffc6e95e354e1b9274141b7ade4a4d~mv2.jpg/v1/fill/w_480,h_200,al_c,q_80,enc_avif,quality_auto/GhostLogo.jpg)
![GhostTrailProg.jpg](https://static.wixstatic.com/media/deec52_8e7819568d7f4ae1a3ee5902d85b27ca~mv2.jpg/v1/crop/x_0,y_0,w_909,h_705/fill/w_909,h_705,al_c,q_85,enc_avif,quality_auto/GhostTrailProg.jpg)
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