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Side scrolling shoot 'em up game
"Customize your spaceship to fit your playstyle, and escort the friendly droid through hordes of evil drones."
A shmup featuring a focus on interesting enemy encounters and flow of game-play.
A lot of learning and experimenting with enemy encounters.
8 weeks half time
Genre: 2d Shmup
Engine: TGA 2D
Level Editor: Tiled
Level design partners:
Tim Andersson &
6 Game Programmers
3 Game Artists
3 Level Designers
In this project, I set up a smooth pipeline for creating patterns in Tiled and importing them into TGA2D.
For the rest of the project, I designed patterns with a flair for visually interesting ones and helped to storyboard cutscenes and write the story
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